tomay.to

I build 3D engines, games, modeling tools, and 3D Playdate games.

Projects

About Me

I'm a developer and 3D artist focused on real-time graphics, custom tools, and pushing hardware to its limits. I'm currently building Tomaytile, a 3D modeling application from scratch in C++ and OpenGL, and The Cursed Forest, a 3D survival game running on the Playdate's 168 MHz ARM chip.

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